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	<title>Centigrade GmbH · Blog &#187; Silverlight</title>
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	<description>Thinking Out of the Box</description>
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		<title>Windows Phone 7 Pie Menu Design Study</title>
		<link>http://www.centigrade.de/en/blog/article/pie-menu-design-study/</link>
		<comments>http://www.centigrade.de/en/blog/article/pie-menu-design-study/#comments</comments>
		<pubDate>Tue, 31 Aug 2010 14:47:31 +0000</pubDate>
		<dc:creator>david.patrizi</dc:creator>
				<category><![CDATA[Centigrade]]></category>
		<category><![CDATA[Blend]]></category>
		<category><![CDATA[Gesture Based]]></category>
		<category><![CDATA[Natural User Interfaces]]></category>
		<category><![CDATA[Silverlight]]></category>
		<category><![CDATA[Touch]]></category>
		<category><![CDATA[Windows Phone]]></category>

		<guid isPermaLink="false">http://www.centigrade.de/en/blog/?p=983</guid>
		<description><![CDATA[In one of our previous blog articles we talked about the use of pie menus in touch screen interfaces and discussed pros and cons of this kind of interaction. In this article, we are going to show a concrete example of how a pie menu can be used. Connecting Synapses Our design study is showing [...]]]></description>
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		<title>Resurrecting User Interface Prototypes (Without Creating Zombies) – Part 1: Prototyping Natural User Interfaces</title>
		<link>http://www.centigrade.de/en/blog/article/resurrecting-user-interface-prototypes-without-creating-zombies-%e2%80%93-part-1-prototyping-natural-user-interfaces/</link>
		<comments>http://www.centigrade.de/en/blog/article/resurrecting-user-interface-prototypes-without-creating-zombies-%e2%80%93-part-1-prototyping-natural-user-interfaces/#comments</comments>
		<pubDate>Thu, 20 May 2010 14:34:40 +0000</pubDate>
		<dc:creator>thomas.immich</dc:creator>
				<category><![CDATA[Centigrade]]></category>
		<category><![CDATA[Blend]]></category>
		<category><![CDATA[Multi-Touch]]></category>
		<category><![CDATA[Natural User Interfaces]]></category>
		<category><![CDATA[Prototyping]]></category>
		<category><![CDATA[Silverlight]]></category>
		<category><![CDATA[User Interface Tools]]></category>
		<category><![CDATA[WPF]]></category>

		<guid isPermaLink="false">http://www.centigrade.de/de/blog/?p=672</guid>
		<description><![CDATA[Every user interface designer is familiar with the procedure to some extent: To find out what a user interface needs to look and behave like it’s certainly a good idea to create a prototype and evaluate it with potential users. Users will tell you what’s still nagging them and therefore should be improved before coding [...]]]></description>
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		<title>Java in the Mobile Market: Google Android vs. JavaFX &#8211; Part 1: General Market Trends</title>
		<link>http://www.centigrade.de/en/blog/article/java-in-the-mobile-market-google-android-vs-javafx-part-1-general-market-trends/</link>
		<comments>http://www.centigrade.de/en/blog/article/java-in-the-mobile-market-google-android-vs-javafx-part-1-general-market-trends/#comments</comments>
		<pubDate>Mon, 27 Jul 2009 14:02:15 +0000</pubDate>
		<dc:creator>florian.moritz</dc:creator>
				<category><![CDATA[Centigrade]]></category>
		<category><![CDATA[2G]]></category>
		<category><![CDATA[3G]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Google Android]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Java ME]]></category>
		<category><![CDATA[JavaFX]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Silverlight]]></category>

		<guid isPermaLink="false">http://www.centigrade.de/en/blog/?p=60</guid>
		<description><![CDATA[Centigrade specializes in creating GUIs, in many projects with a particular focus on the implementation of Java Swing based GUIs for desktop applications. With the advancement of the mobile market, it is an obvious step for Centigrade to also have a look at Java based mobile GUIs. This article gives an overview on the mobile [...]]]></description>
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		<title>Modern User Interface Design Tools &#8211; Part 3: Expression Blend vs. Flex Builder</title>
		<link>http://www.centigrade.de/en/blog/article/modern-user-interface-design-tools-part-3-expression-blend-vs-flex-builder/</link>
		<comments>http://www.centigrade.de/en/blog/article/modern-user-interface-design-tools-part-3-expression-blend-vs-flex-builder/#comments</comments>
		<pubDate>Fri, 26 Jun 2009 11:16:09 +0000</pubDate>
		<dc:creator>david.patrizi</dc:creator>
				<category><![CDATA[Centigrade]]></category>
		<category><![CDATA[Blend]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Look and Feel]]></category>
		<category><![CDATA[Silverlight]]></category>
		<category><![CDATA[Visual Design]]></category>
		<category><![CDATA[WPF]]></category>

		<guid isPermaLink="false">http://www.centigrade.de/en/blog/?p=53</guid>
		<description><![CDATA[In the previous part I took a closer look at how and to what extent Microsoft Expression Blend and Adobe Flex Builder offer pixel-graphics and vector-graphics tools to enable GUI designers to create modern user interfaces. In addition I outlined the concept of 9-Slice-Scaling, a method to make pixel graphics scalable without any quality loss. [...]]]></description>
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		<title>Resolution Independent Icon Design &#8211; Part 4: Modern Tool Support</title>
		<link>http://www.centigrade.de/en/blog/article/resolution-independent-icon-design-part-4-modern-tool-support/</link>
		<comments>http://www.centigrade.de/en/blog/article/resolution-independent-icon-design-part-4-modern-tool-support/#comments</comments>
		<pubDate>Thu, 21 May 2009 16:32:39 +0000</pubDate>
		<dc:creator>thomas.immich</dc:creator>
				<category><![CDATA[Centigrade]]></category>
		<category><![CDATA[Deep Zoom]]></category>
		<category><![CDATA[Icon Design]]></category>
		<category><![CDATA[Multi-Scale Icon]]></category>
		<category><![CDATA[Resolution Independence]]></category>
		<category><![CDATA[Rich Internet Applications]]></category>
		<category><![CDATA[Seadragon]]></category>
		<category><![CDATA[Silverlight]]></category>
		<category><![CDATA[WPF]]></category>
		<category><![CDATA[XAML]]></category>

		<guid isPermaLink="false">http://www.centigrade.de/en/blog/?p=44</guid>
		<description><![CDATA[The previous part of this series outlined why it is not possible to just create one single vector-based instance of an icon to scale it to any desired size. This part raises the question, on the one hand, what tool support would need to exist in the future in order to serve an icon designer’s [...]]]></description>
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		<title>Modern User Interface Design Tools &#8211; Part 2: Graphical Approach of GUI Design Tools</title>
		<link>http://www.centigrade.de/en/blog/article/modern-user-interface-design-tools-part-2-graphical-approach-of-gui-design-tools/</link>
		<comments>http://www.centigrade.de/en/blog/article/modern-user-interface-design-tools-part-2-graphical-approach-of-gui-design-tools/#comments</comments>
		<pubDate>Tue, 05 May 2009 07:06:49 +0000</pubDate>
		<dc:creator>david.patrizi</dc:creator>
				<category><![CDATA[Centigrade]]></category>
		<category><![CDATA[Design Process]]></category>
		<category><![CDATA[Silverlight]]></category>
		<category><![CDATA[Surface]]></category>
		<category><![CDATA[User Interface Design]]></category>
		<category><![CDATA[User Interface Development]]></category>
		<category><![CDATA[User Interface Tools]]></category>
		<category><![CDATA[WPF]]></category>

		<guid isPermaLink="false">http://www.centigrade.de/en/blog/?p=41</guid>
		<description><![CDATA[In the first part of this series I described how user interface design tools bring together developers and designers in a seamless workflow and gave an overview of the technical environments of Adobe’s and Microsoft’s tools in that area. In this article, I am going to focus on the use of pixel and vector graphics [...]]]></description>
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