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	<title>Centigrade GmbH &#183; Blog</title>
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	<link>http://www.centigrade.de/en/blog</link>
	<description>Thinking out of the Box</description>
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		<title>Benefits and Drawbacks of Animations Concerning User Experience</title>
		<link>http://www.centigrade.de/en/blog/article/benefits-and-drawbacks-of-animations-concerning-user-experience/</link>
		<comments>http://www.centigrade.de/en/blog/article/benefits-and-drawbacks-of-animations-concerning-user-experience/#comments</comments>
		<pubDate>Fri, 26 Feb 2010 20:12:36 +0000</pubDate>
		<dc:creator>anna.guenther</dc:creator>
				<category><![CDATA[Centigrade]]></category>
		<category><![CDATA[usability]]></category>
		<category><![CDATA[animations]]></category>
		<category><![CDATA[study]]></category>
		<category><![CDATA[visual design]]></category>

		<guid isPermaLink="false">http://www.centigrade.de/en/blog/?p=185</guid>
		<description><![CDATA[As described in January&#8217;s post, animations can fulfill essential purposes in user interface design. This article provides some insight into a study that has been conducted with the goal of exploring the effects of animations regarding user experience.

Prototype and Tasks
The object of the study was the interactive prototype of a facility management system. Its main [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Free Medical Stock Icons: The Centigrade MedicalSeries</title>
		<link>http://www.centigrade.de/en/blog/article/free-medical-icons/</link>
		<comments>http://www.centigrade.de/en/blog/article/free-medical-icons/#comments</comments>
		<pubDate>Mon, 15 Feb 2010 07:00:03 +0000</pubDate>
		<dc:creator>thomas.immich</dc:creator>
				<category><![CDATA[Centigrade]]></category>
		<category><![CDATA[Freebie]]></category>
		<category><![CDATA[icon design]]></category>

		<guid isPermaLink="false">http://www.centigrade.de/en/blog/?p=119</guid>
		<description><![CDATA[There are a lot of free icon libraries out there, however, only few of them focus mainly on medical icons and we wanted this gap to be closed: we introduce Centigrade&#8217;s stock icon library MedicalSeries, containing 60 icons that you can download free of charge.



Centigrade conducted quite a lot of icon projects in the healthcare [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Animations in User Interface Design: Essential Nutrient Instead of Eye Candy</title>
		<link>http://www.centigrade.de/en/blog/article/animations-in-user-interface-design-essential-nutrient-instead-of-eye-candy/</link>
		<comments>http://www.centigrade.de/en/blog/article/animations-in-user-interface-design-essential-nutrient-instead-of-eye-candy/#comments</comments>
		<pubDate>Sun, 31 Jan 2010 15:14:56 +0000</pubDate>
		<dc:creator>markus.weber</dc:creator>
				<category><![CDATA[Centigrade]]></category>
		<category><![CDATA[animations]]></category>
		<category><![CDATA[usability]]></category>
		<category><![CDATA[visual design]]></category>

		<guid isPermaLink="false">http://www.centigrade.de/en/blog/?p=82</guid>
		<description><![CDATA[A prototypical sequence in user interface design proceeds from wireframes to interaction design and finally to visual design. The user interface is successively refined, starting with abstract statics, then specifying the basic dynamic aspects until finally visual specifics are added. This is compatible with the view that visual aspects of a user interface are more [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Regarding Color Vision Deficiency in the Icon Design Process</title>
		<link>http://www.centigrade.de/en/blog/article/regarding-color-vision-deficiency-in-the-icon-design-process/</link>
		<comments>http://www.centigrade.de/en/blog/article/regarding-color-vision-deficiency-in-the-icon-design-process/#comments</comments>
		<pubDate>Mon, 07 Dec 2009 09:15:22 +0000</pubDate>
		<dc:creator>david.patrizi</dc:creator>
				<category><![CDATA[Centigrade]]></category>
		<category><![CDATA[accessibility]]></category>
		<category><![CDATA[icon design]]></category>
		<category><![CDATA[usability]]></category>
		<category><![CDATA[visual design]]></category>

		<guid isPermaLink="false">http://www.centigrade.de/en/blog/?p=74</guid>
		<description><![CDATA[Red is not always red, green is not always green. For quite a large amount of people it is not easy to distinguish between red and green hues. About 6% of all males have the same difficulties to tell orange from olive-green as unaffected people have to distinguish between burgundy and ruby-red – oftentimes, it [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Java in the Mobile Market: Google Android vs. JavaFX – Part 2: A Detailed Comparison</title>
		<link>http://www.centigrade.de/en/blog/article/java-in-the-mobile-market-google-android-vs-javafx-part-2-detailed-comparison/</link>
		<comments>http://www.centigrade.de/en/blog/article/java-in-the-mobile-market-google-android-vs-javafx-part-2-detailed-comparison/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 09:14:25 +0000</pubDate>
		<dc:creator>florian.moritz</dc:creator>
				<category><![CDATA[Centigrade]]></category>
		<category><![CDATA[Google Android]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Java ME]]></category>
		<category><![CDATA[JavaFX]]></category>
		<category><![CDATA[mobile]]></category>

		<guid isPermaLink="false">http://www.centigrade.de/en/blog/?p=80</guid>
		<description><![CDATA[After dealing with general market trends in part 1 of this blog series this second and final part provides a more detailed comparison of Google Android and JavaFX.

Google Android and JavaFX cannot be compared directly as they do not represent exactly the same technical construct. They both are, however, software platforms, for which applications can [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>User Interface Prototypes in Usability Engineering</title>
		<link>http://www.centigrade.de/en/blog/article/user-interface-prototypes-in-usability-engineering/</link>
		<comments>http://www.centigrade.de/en/blog/article/user-interface-prototypes-in-usability-engineering/#comments</comments>
		<pubDate>Tue, 25 Aug 2009 09:01:32 +0000</pubDate>
		<dc:creator>markus.weber</dc:creator>
				<category><![CDATA[Centigrade]]></category>
		<category><![CDATA[collaboration]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[prototyping]]></category>
		<category><![CDATA[usability engineers]]></category>

		<guid isPermaLink="false">http://www.centigrade.de/en/blog/?p=79</guid>
		<description><![CDATA[User interface prototyping is an essential activity in the field of user interface design that provides as basis for continuous evaluation and improvement of a to-be-designed user interface. In usability engineering, the focus of using prototypes lies on evaluating the usability of intended approaches and on generating concrete recommendations for advancing an interface design. While [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Java in the Mobile Market: Google Android vs. JavaFX &#8211; Part 1: General Market Trends</title>
		<link>http://www.centigrade.de/en/blog/article/java-in-the-mobile-market-google-android-vs-javafx-part-1-general-market-trends/</link>
		<comments>http://www.centigrade.de/en/blog/article/java-in-the-mobile-market-google-android-vs-javafx-part-1-general-market-trends/#comments</comments>
		<pubDate>Mon, 27 Jul 2009 14:02:15 +0000</pubDate>
		<dc:creator>florian.moritz</dc:creator>
				<category><![CDATA[Centigrade]]></category>
		<category><![CDATA[2G]]></category>
		<category><![CDATA[3G]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Google Android]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Java ME]]></category>
		<category><![CDATA[JavaFX]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[silverlight]]></category>

		<guid isPermaLink="false">http://www.centigrade.de/en/blog/?p=60</guid>
		<description><![CDATA[Centigrade specializes in creating GUIs, in many projects with a particular focus on the implementation of Java Swing based GUIs for desktop applications. With the advancement of the mobile market, it is an obvious step for Centigrade to also have a look at Java based mobile GUIs. This article gives an overview on the mobile [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Modern User Interface Design Tools &#8211; Part 3: Expression Blend vs. Flex Builder</title>
		<link>http://www.centigrade.de/en/blog/article/modern-user-interface-design-tools-part-3-expression-blend-vs-flex-builder/</link>
		<comments>http://www.centigrade.de/en/blog/article/modern-user-interface-design-tools-part-3-expression-blend-vs-flex-builder/#comments</comments>
		<pubDate>Fri, 26 Jun 2009 11:16:09 +0000</pubDate>
		<dc:creator>david.patrizi</dc:creator>
				<category><![CDATA[Centigrade]]></category>
		<category><![CDATA[blend]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[look and feel]]></category>
		<category><![CDATA[silverlight]]></category>
		<category><![CDATA[visual design]]></category>
		<category><![CDATA[wpf]]></category>

		<guid isPermaLink="false">http://www.centigrade.de/en/blog/?p=53</guid>
		<description><![CDATA[In the previous part I took a closer look at how and to what extent Microsoft Expression Blend and Adobe Flex Builder offer pixel-graphics and vector-graphics tools to enable GUI designers to create modern user interfaces. In addition I outlined the concept of 9-Slice-Scaling, a method to make pixel graphics scalable without any quality loss. [...]]]></description>
		<wfw:commentRss>http://www.centigrade.de/en/blog/article/modern-user-interface-design-tools-part-3-expression-blend-vs-flex-builder/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Resolution Independent Icon Design &#8211; Part 4: Modern Tool Support</title>
		<link>http://www.centigrade.de/en/blog/article/resolution-independent-icon-design-part-4-modern-tool-support/</link>
		<comments>http://www.centigrade.de/en/blog/article/resolution-independent-icon-design-part-4-modern-tool-support/#comments</comments>
		<pubDate>Thu, 21 May 2009 16:32:39 +0000</pubDate>
		<dc:creator>thomas.immich</dc:creator>
				<category><![CDATA[Centigrade]]></category>
		<category><![CDATA[deep zoom]]></category>
		<category><![CDATA[icon design]]></category>
		<category><![CDATA[multi-scale icon]]></category>
		<category><![CDATA[resolution independence]]></category>
		<category><![CDATA[Rich Internet Applications]]></category>
		<category><![CDATA[seadragon]]></category>
		<category><![CDATA[silverlight]]></category>
		<category><![CDATA[wpf]]></category>
		<category><![CDATA[xaml]]></category>

		<guid isPermaLink="false">http://www.centigrade.de/en/blog/?p=44</guid>
		<description><![CDATA[The previous part of this series outlined why it is not possible to just create one single vector-based instance of an icon to scale it to any desired size. This part raises the question, on the one hand, what tool support would need to exist in the future in order to serve an icon designer’s [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Modern User Interface Design Tools &#8211; Part 2: Graphical Approach of GUI Design Tools</title>
		<link>http://www.centigrade.de/en/blog/article/modern-user-interface-design-tools-part-2-graphical-approach-of-gui-design-tools/</link>
		<comments>http://www.centigrade.de/en/blog/article/modern-user-interface-design-tools-part-2-graphical-approach-of-gui-design-tools/#comments</comments>
		<pubDate>Tue, 05 May 2009 07:06:49 +0000</pubDate>
		<dc:creator>david.patrizi</dc:creator>
				<category><![CDATA[Centigrade]]></category>
		<category><![CDATA[design process]]></category>
		<category><![CDATA[silverlight]]></category>
		<category><![CDATA[surface]]></category>
		<category><![CDATA[user interface design]]></category>
		<category><![CDATA[user interface development]]></category>
		<category><![CDATA[user interface tools]]></category>
		<category><![CDATA[wpf]]></category>

		<guid isPermaLink="false">http://www.centigrade.de/en/blog/?p=41</guid>
		<description><![CDATA[In the first part of this series I described how user interface design tools bring together developers and designers in a seamless workflow and gave an overview of the technical environments of Adobe’s and Microsoft’s tools in that area.
In this article, I am going to focus on the use of pixel and vector graphics in [...]]]></description>
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		<slash:comments>0</slash:comments>
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