Oct 06, 2021 – by Thomas Immich Continuous UXLean UXMVP Continuous UX: optimize on a small level, scale on a large level Read more
Aug 17, 2021 – by Thomas Immich Digital Design ProfessionalJobsLean UX From UX Design to UX Modeling – The Sharpening of a Role Continues Read more
Jun 25, 2021 – by Thomas Immich Gamification What is Gamification? Definition and examples from real life Read more
Jun 17, 2021 ArmadillodeskDigitalizationHome Office Together. Anywhere. The Centigrade Outdoor Office Read more
Jun 11, 2021 – by Britta Karn GamificationLouisaPlayer Types Playertypes at Children: LOUISA Part 2 Read more
May 28, 2021 – by Thomas Immich DevelopmentUsabilityUX UX Design is dead. Long live UX Design. Read more
Apr 26, 2021 – by Thomas Immich ARUser InterfacesUX Industry 4.0 and the human factor: Thomas Immich interviewed Read more
Mar 17, 2021 – by Joshua Lambeck LeanScopePersonasUX Becoming a UX Designer in Two Weeks – The Diary of a First-Time UX Designer Read more
Feb 23, 2021 – by Nora Wolfsheim GamificationIOTUsability IoT-Assist – Corporate Health Management with Gamification Read more
Feb 11, 2021 – by Britta Karn Charakter DesignGamificationLouisa Introduction to the LOUISA project Read more
Jan 15, 2021 – by Thomas Immich Continuous UXCustomer JourneyUX Design How do you establish UX in traditional large corporations? An interview with Thomas Immich Read more
Dec 10, 2020 – by Thomas Immich Charakter DesignEnterprise GamingGamification The Gamification Project MightyU – You ask, we answer Read more
Oct 30, 2020 – by Clemens Lutsch User ExperienceUXUX Design 5 things to enable a meaningful UX strategy Read more
Jun 30, 2020 – by Clemens Lutsch Human Centered DesignUser ExperienceUX 5 things you shouldn’t do when dealing with UX – decisions that make a meaningful UX strategy impossible Read more
Apr 09, 2020 – by Frederic Frieß 3DBlenderCharakter Design Character design for games based on the example of MightyU Read more
Feb 04, 2020 – by Clara Beck Big DataContinuous UXUsability UX Analysis Based on Usage Data – How Big Data helps to optimize the usability of applications Read more
Dec 20, 2019 – by Nora Wolfsheim Lean UXUsability Test MethodsUser Acceptance Test Challenges of classical usability test methods and how we solve them Read more
Nov 12, 2019 – by Roman Rackwitz Game ThinkingGamificationUser Experience UX & Game Thinking: Game Changer for the Car Industry? Read more
Sep 24, 2019 – by Anna Kizina AREnterprise GamingGame Accessibility Game fun for all – What Game Accessibility is all about Read more
Aug 13, 2019 – by Miriam Julius PrototypingROIUser Interface Design UX Design – Return on Invest (ROI) Read more
Jul 18, 2019 – by Clemens Lutsch User ExperienceUXUX Design Digitization and User Experience – Why Smart Manufacturing redefines who is how talking with whom. Read more
May 21, 2019 – by Anna Kizina Enterprise GamingGamificationGaming Little big heroes – supporting children’s patients in therapy with virtual reality Read more
Apr 30, 2019 – by Nathalie Mini MicrosoftRibbonsUI Is Microsoft’s ’s Fluent Design System paving the way to a brighter future for designers? Read more
Mar 30, 2019 – by Tobias Gölzer Continuous UXPersonasProject Scoping “Project Scoping” or how to start projects RIGHT Read more
Jan 24, 2019 – by Marius Hubertus Animation DesignDesignPrototyping How to specify animations – Do’s and Dont’s Read more
Nov 23, 2018 – by Thomas Schweiß Virtual Reality AR and Big Data supported capacity planning in HR: DeepTap Read more
Oct 02, 2018 – by Miriam Julius Conceptual DesignDesign Thinking Save your project idea’s living space Read more
Aug 30, 2018 – by Saskia Hehl UsabilityUser ExperienceUX What everyday life teaches us about UX or: how I learned to see the (digital) world with different eyes Read more
Jul 11, 2018 – by Günter Pellner UX DesignVisual Design Is it enough to create a Design System? Read more
Apr 26, 2018 – by Laura Festl AdobeConceptual DesignDesign Principles Spoilt for choice – comparing four concept tools Read more
Feb 28, 2018 – by Anna Kizina GamificationInteraction DesignPrototyping Becoming the office hero – Gamified Task Management Systems Read more
Jan 31, 2018 – by Roger Towae AdobeInteraction DesignUI Design Adobe XD – the perfect UX Workflow? Read more
Jan 04, 2018 – by David Würfel AngularDesign EngineeringReact Angular or React? – Embracing modern web technologies Read more
Oct 26, 2017 – by Saskia Hehl User Experience SeminarUser Experience TrainingUser Experience Workshop The UX Academy – UX competence for software experts Read more
Sep 01, 2017 – by Niki Hermkes 3D PrintingDeepGrip 3D Printing Experiences: A Handle for a Novint Falcon Controller Read more
Aug 09, 2017 – by Sascha Blättgen 3DARAugmented Reality Efficient, aesthetic, suitable – style definition for 3D, AR, and VR Read more
Jun 30, 2017 – by Marie Schiemann Gamification About Automation and User Centered Design – Interfaces at SEW EURODRIVE’s Hannover Messe booth 2017 Read more
May 30, 2017 – by Jörg Niesenhaus GamificationIndustrial GamificationUser Interfaces How playful do you like it? Motivation and Potentials through Gamification and Serious Games Read more
Mar 24, 2017 – by Ronja Scherz Interaction DesignSmart FactoryVirtual Reality DeepSight – looking into the future of Augmented Reality Read more
Feb 28, 2017 – by Jörg Preiß Design EngineeringQtXamarin Multi-platform mobile software development: Qt instead of Xamarin Read more
Jan 31, 2017 – by Clemens Lutsch Change ManagementDigital TransformationDigitalization Digitalization – serious monkey business Read more
Dec 02, 2016 – by Thomas Immich HMIStyleguidesUser Interface Design Establishing an HMI Styleguide in a Company – Part 2 Read more
Oct 31, 2016 – by Thomas Immich HMIStyleguidesUser Interface Design Establishing an HMI Styleguide in a Company – Part 1 Read more
Sep 29, 2016 – by Thomas Becker Design EngineeringTypeScriptVisual Studio Code Getting to the root of the problem: Debugging TypeScript projects with Visual Studio Code Read more
Jul 29, 2016 – by Chloe Chan Design PrinciplesUser Research Cultural Awareness – Start Becoming an International Designer Read more
May 31, 2016 – by Alexander Keller Teamwork Dreaming of being the champion or what software developers can learn from Jogi Löw – Part 2 Read more
Apr 29, 2016 – by Alexander Keller PsychologyTeamwork Dreaming of being the champion or: What Software Developers can learn from Jogi Löw – Part 1 Read more
Nov 11, 2015 – by Patrick Andre Decker Design EngineeringVisual Studio Many small improvements – Visual Studio 2015 Read more
Sep 04, 2015 – by Jörg Niesenhaus GamificationIndustrial GamificationIndustry 4.0 Machine motivates User: Gamification in the Industry 4.0 Read more
Aug 27, 2015 – by Ronja Scherz 3D InteractionForce FeedbackImmersion DeepGrip – Hands on Virtual Reality Read more
Jul 14, 2015 – by Robin Meyer Coffee for your ears: How Death Metal can make you more productive Read more
Jun 17, 2015 – by David Würfel Dotnet CologneUniversal AppsUniversal Windows Platform Contextual User Interface Design Engineering with the Universal Windows Platform Read more