Centigrade UX Academy training
- Target audience
Can we support you?
This training is developed for project teams, UX designers, managers, HR managers, workplace designers, process designers and marketing managers.
You will learn about the fascinating world of irrational behavior of people and how to compare this knowledge to your previous assumptions about motivating work environments. Ideally, you will find that proven methods from games and sports can be of use for you too. Eye opener are therefore guaranteed – as well as new, scientifically based insights into what people drives.
Are you looking for hands-on tools that enable the use of enterprise gaming (with the entire spectrum from gamification to serious games) in your company and make it controllable? This training introduces you to our favourite tools and methods, which we have successfully been using to develop and implement gamification for companies for a long time.
After two days of training, you will be able to consciously decide on the 'pros and cons' of using intrinsically motivating activities. You will acquire the competence to initiate the first steps.
If you have a need, we will also be happy to respond to a real challenge from your day-to-day business and to work out a tailor-made solution together with you.
The maximum number of participants is limited to 10.
What to expect
Our journey into the human psyche begins with the basics of behavioral psychology around the topic of motivation and work. Together we will look at ways to adapt this knowledge to the real business environment. How can framework conditions at the workplace be linked with gamification - where are similarities, where differences?
During this training you will develop the theoretical contents in a practical way including a lot of exercises and a workbook, which will lead you to the direct implementation of the first steps.
The topics in detail:
- What management can learn from behavioral psychology
- How to create a framework to enable Growth Mindset
- How the basic structure of "Games" can serve you as a model for the design of work processes
- What is the role of the executive in the gamified company like?
- Which possibilities are open to you and what you can learn from examples?
Enterprise Gaming Pioneer · Gamification Specialist
Roman Rackwitz is Enterprise Gaming Pioneer at Centigrade. Since 2007, he has been involved with game thinking in a business context and thus mainly with gamification. In this function he founded Germany's first gamification agency in 2009 and was led by Rise.Global in 2012 as one of the top 10 gamification experts worldwide. He is also co-founder of GamFed, the international Gamification Federation, and lectures on Game Thinking at universities in Germany and Switzerland. With his podcasts, videos and appearances in print, TV and radio, he is one of the best-known specialists for gamification.
Tool-supported learning process
Knowledge and application in one
Our training tool LeanScope Educational is used for all trainings in which we provide the tools for UX projects. It should help you to apply instantly what you have learned in a competence-oriented and sustainable way. Consult the tool at any time if you want to consolidate learning content once again.
Exercise the development of personas and scenarios or the derivation of essential user needs and become an expert in human-centered requirements management. Learn how to use templates to write concise user stories that can survive the entire development process and share your results with your colleagues. Expert knowledge and consistent terminology are available at any time.
Each relevant training ensures 6 months of full use of LeanScope Educational, including 5 GitLab accounts, one-hour tutorial, practice materials and technical support.