Posts Tagged D’
- Blog
Character design for games based on the example of MightyU
- In this blog article, we want to show what steps are necessary to design a character in a game. As an example we use the research project MightyU, which deals with the development of a playful application to support the therapy of children and adolescents with infantile cerebral palsy (ICP).
- Blog
Efficient, aesthetic, suitable – style definition for 3D, AR, and VR
- Visual design has a long and storied tradition. Still it is a lively and dynamic topic and constantly exposed to current influences and trends. With the emerging technologies of virtual reality (VR) and augmented reality (AR) designers have to learn how to create impressive and positive experiences for users of these media. There are hundreds […]