Posts Tagged ‘User Interface Development’

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Establishing an HMI Styleguide in a Company – Part 2

The first part of this article was about the treacherous intuitiveness of establishing an HMI styleguide based on a Corporate Design (CD) styleguide, and why this decision is risky: unlike a CD styleguide an HMI styleguide has to work for software engineers as well as visual designers. Also, this form of documentation is too rigid […]
Blog

Establishing an HMI Styleguide in a Company – Part 1

Intuition seems to be one of those things we all profit from a lot. But at times it will deceive us. Designing an intuitive HMI seems to be one of the highest priorities of modern software development, minimizing both the need for training and the risk of operational errors. Still, a lot of software engineers […]
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The truth is black on white.

Black text on a white background is trustworthy. Even more so: black on white is a fact. It is printed and displayed on screen. The truth is said to be “black on white”. Except when it is not. In programming, the truth oftentimes is white on black. And the truth was white on a blackboard back […]
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Oculus Rift DK2

This article is currently only available in German language.
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Leap Motion – Just a kind gesture?

This article is currently only available in German language
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Introducing WPF – Experiences of a former Windows Forms developer

Have you ever thought about switching from Windows Forms (WinForms) to WPF seriously? Try something new and stop to develop along the old well known patterns? To be honest until a few months ago, I haven’t had any thoughts about making a transition. I was very familiar with Windows Forms and WPF would have been […]
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WPF Performance – How It Matters on the User Interface

No doubt, when creating software, there is always one topic that everybody talks about: performance. In this respect, even though Windows tries to hide a lot of performance optimization work from the developer’s eyes (when developing for .NET with WPF), there are still a dozen of issues to be kept in mind when implementing a […]
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Modern User Interface Design Tools – Part 2: Graphical Approach of GUI Design Tools

In the first part of this series I described how user interface design tools bring together developers and designers in a seamless workflow and gave an overview of the technical environments of Adobe’s and Microsoft’s tools in that area. In this article, I am going to focus on the use of pixel and vector graphics […]
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Modern User Interface Design Tools – Part 1: Design Marries Development

This series of blog articles deals with the use of GUI development tools by designers and developers, with a particular focus on Microsoft Expression Blend and Adobe Flex Builder. In the first part, I will have a look at the cooperation between designers and developers during GUI creation, describe some issues that can affect their […]

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