Posts Tagged ‘Game Design’
In this blog article, we want to show what steps are necessary to design a character in a game. As an example we use the research project MightyU, which deals with the development of a playful application to support the therapy of children and adolescents with infantile cerebral palsy (ICP).
We are proud to announce that the official project website for MightyU is now online! The research project “Mighty U” is concerned with the development of a playful VR application for therapeutic support of children and adolescents with infantile cerebral palsy (ICP). Infantile cerebral palsy is a chronic disease of the musculoskeletal system. Therefore, […]
How do you generate added value by integrating playful and motivational elements into software and processes? Our gamification expert Roman Rackwitz trained managers from marketing and development in Arnsberg this week.
Computer games are designed to spread fun and entertainment and motivate players to play long term. So it makes sense to use these added values not only in the entertainment industry, but also in other areas, for example in therapy or rehabilitation (see our blog article Little big heroes – supporting children’s patients in therapy […]
„Game-Based Learning“, „Serious Games“,„Games with a Purpose“ and „Gamification“– the list of concepts, which build upon the prospect of using the potential of games in other application areas is long. All concepts share the same idea of generating additional benefits beyond pure entertainment by using games, their technology or mechanisms. By no means, all of […]