Posts Tagged ‘Game Testing’
A UX service provider that tests games, that doesn’t go together at all, you think? You might think so, but UX and gaming methods are not that different. I would like to use a recent example to show you what you need to be particularly careful about when it comes to game testing.
How can you live a healthier life through games? What are gametypical UX elements? What types of players are there? And how do you take the healthcare sector to the next level with gamification? Thomas Immich asked these and other questions at the closing event of the Decisions2 lecture series organized by Game Dev Saar […]