The previous part of this series outlined why it is not possible to just create one single vector-based instance of an icon to scale it to any desired size. This part raises the question, on the one hand, what tool support would need to exist in the future in order to serve an icon designer’s everyday work adequately and, on the other hand, what tool support already exists to make his life at least a bit easier in the present times.
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Resolution Independent Icon Design – Part 4: Modern Tool Support