In the previous part I gave a quick introduction to resolution independence. This part explains what technical limitations exist that complicate the job of creating high quality resolution independent icons.
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Resolution Independent Icon Design – Part 1: Introduction to Resolution Independence
About two years ago there have been some lively discussions on resolution independent user interfaces in the context of icon design. An interesting start page for past discussions is Sven Porst’s blog article. At that time, resolution-independent UI-related products such as Mac OS X Leopard, Windows Vista or Silverlight were either yet to come or have been used solely by a small bunch of insiders. Now, almost two years later, these are established brands – reason enough to shed some light on this topic again and to see if something has changed during this time, and if so what.