Luise vs. LOUISA or „Where do I put my art“


Hello, let me introduce myself first: My name is Luise, and I’m a game design student from Leipzig, Germany, specializing in 2D art and illustration. In my 5th semester, I was scheduled for a mandatory internship, where I decided to work for Centigrade. Already during the job interview I was told about the LOUISA project, which then became a convincing factor in my decision to join this company. read more…

How to engage GraphQL, .Net and React together. Part I.

Mikhail Shabanov
Mikhail Shabanov
December 2nd, 2021

In the world of programming nowadays there are lot of technologies and huge amount of frameworks to build any kind of application for any needs. But these technologies sometimes are divided into layers which intersect quite rarely. For instance, the Web world has numbers of Javascript frameworks that help to build vivid UI with various styles, animations, etc. On the other hand, banking software has to be robust, reliable and able to process huge amount of transactions per second. And another world is social networks that should provide a lot of content in mobile environment under conditions of slow internet and not very powerful devices. What if we try to pick up the strength of each technology and combine them?

Hi, I´m Mikhail from Centigrade. This is the first article of the technical blog series about GraphQL Web-API, its implementation in .Net 6.0 and how it should be consumed by React client. read more…

Impact-Driven Design – Why and how UX professionals should save this planet

Thomas Immich

UX Designer beim arbeiten

The title of this article is admittedly quite epic. However, I find it difficult to quickly explain what Impact-Driven Design has to do with saving our planet, as there are now too many terms and methods mixed up in the UX community. Therefore, I’d like to start with a bit of term sharpening – bear with me. read more…

From UX Design to UX Modeling – The Sharpening of a Role Continues

Thomas Immich

UX Discovery

I had recently published the article UX Design is dead – long live UX Design and described in it why I think a new understanding of the role of UX Designer* is urgently needed. My call then was:

Let’s modernize the role ‘UX Designer*in’ together to make the digitalized world of tomorrow a little bit better with better products and services.

One reason for the call was that even after many years in the industry, the gap between UX designers and software engineers still seemed too big to me. Fortunately I got a lot of input from other professional UX & CX or digital design professionals, software engineers or – in general – product creators. Thank you for that, because it gave me the opportunity to further sharpen my thoughts on the role of ‘UX designer’. read more…

What is Gamification? Definition and examples from real life

Thomas Immich
Thomas Immich
June 25th, 2021

Gamification is the “application of game-typical elements in a non-game context”. Gamification is by no means the same as conventional incentive or reward systems. A reward is merely an “external trigger”, i.e. a manual impulse that is intended to get someone to perform an action. For example, a health insurance company pays a premium if the client exercises more frequently. However, if this external trigger falls away, the person is very likely to stop taking the action – i.e., the health-seeking behavior – as well. The person was merely “extrinsically motivated.” read more…

UX Design is dead. Long live UX Design.

Thomas Immich
Thomas Immich
May 28th, 2021

Designer Illustration

The start of a new UX designer role model.

A lot has happened … and then it hasn’t.

I’ve really been around the so-called UX scene for quite a while now. As the owner and CEO of Centigrade, I’ve been running one of the most successful UX companies in Germany for over 15 years. But since I moved from video game development 20 years ago into what was then called usability and user interface design, not much has actually changed. Sure – new tools have emerged and disappeared again. Methods have been hyped and then replaced by supposedly even better methods. The end devices and design options have become more numerous and somehow no one talks about pixels anymore, because that was settled with 4K monitors at the latest.

read more…

Industry 4.0 and the human factor: Thomas Immich interviewed

Thomas Immich
Thomas Immich
April 26th, 2021

Rampf HMI Dosieranlagen Industrie 4.0

The transformation of a traditional industrial plant into a “smart factory” confronts companies with major challenges in many ways. One of the most important aspects, in addition to the development and implementation of new processes and IoT-enabled production equipment, is the human factor. There is a wide range of training and education to make employees fit for the machines. At Centigrade, we take a different approach and develop user interfaces that make machines fit for employees. In this interview, our CEO Thomas Immich explains why Industry 4.0 is more than new, networked machines and why the human-machine interface needs to be rethought. read more…

Introduction to the LOUISA project

Britta Karn

What is the LOUISA project about?

The LOUISA project was launched by the Center for Pediatrics & Adolescent Medicine at Essen University Hospital and the Essen University Medical Center Foundation. In everyday hospital life, the legal representatives of sick children are often the first point of contact when it comes to explanations and information about complex measures or illnesses. This project aims to focus on the sick children in order to inform them in a way that is appropriate to their situation and time. Especially for chronically ill children with protracted treatments, an understanding of their illness is an indispensable prerequisite for effective treatment. This applies both to the hospital stay and to the subsequent time at home. It is very important that patients regularly document certain values, adhere to their medication schedule and monitor vital signs.

read more…

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