
Are you a project owner, project manager or do you work with designers on a regular basis and are you tired of time-consuming and exhausting discussions about necessary features and brilliant ideas?
read more…
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Are you a project owner, project manager or do you work with designers on a regular basis and are you tired of time-consuming and exhausting discussions about necessary features and brilliant ideas?
read more…
As we have defined before, our API has one main entity – VedaVersumCard. Our application is intended to keep the list of knowledge cards and to grant users the ability to create, read and edit these cards. To make it happen we defined one mutation and 3 queries in our API. “CardAction” mutation should take the card data as an argument and store this data somewhere. Query “allCards” should return the list of all the existing cards. Query “card” should return one card by card ID, and “allCardsAssignedToUser” query should take user E-Mail as input and return cards filtered by property “assignedUsers” which value equals to that input user. read more…

Anne Hess is a researcher at the Fraunhofer Institute for Experimental Software Engineering. As part of the interview series UX Neu Überdacht, she and Thomas Immich talk in the Outdoor Office about modern requirements engineering and creative approaches, how to get richer information from users, and which methods from disciplines outside the field can inspire and inspire UX professionals to become better.
For further reading, here is a paper by Anne Hess on exciting, alternative RE approaches: Conspiracy Walls in Requirements Engineering – Analyzing Requirements like a Detective read more…
A UX service provider that tests games, that doesn’t go together at all, you think? You might think so, but UX and gaming methods are not that different. I would like to use a recent example to show you what you need to be particularly careful about when it comes to game testing. read more…

Earlier this year the start-up Elexir reached out to us with their unique vision of creating a more sustainable car. They built a highly customizable and extendable shared car, trying to attain the same experience as of owned, personalised cars. They achieved this by developing a completely new underlying software architecture. By using an open-source software approach they are enabling everybody to contribute to its system and giving customers the ability to replace and add hardware elements and benefit from further software improvements. read more…
“If you optimize everything, you will always be unhappy” – Donald Knuth
Having a good tool allows you to complete tasks effectively and enjoy the process. Twice the fun to develop the tool yourself 🙂
Hi, It’s Mikhail from Centigrade again. And let’s continue to build our tool – knowledge base called Veda Versum. This is my second article in the series “How to engage GraphQL, .Net and React together”. In the Previous article we have defined our target application, requirements and architecture. We have also chosen the .Net 6 for backend with hot chocolate library for GraphQL API and React as the UI framework. And we have created the backend application scaffold. Now it’s time to give life to our backend.
Today we will add Authentication to backend. We will define and implement the data persistence for our application. We will talk about GraphQL resolvers and data loaders and will say a couple of words about testing.
Let’s get it started! 😉 read more…
Hello, let me introduce myself first: My name is Luise, and I’m a game design student from Leipzig, Germany, specializing in 2D art and illustration. In my 5th semester, I was scheduled for a mandatory internship, where I decided to work for Centigrade. Already during the job interview I was told about the LOUISA project, which then became a convincing factor in my decision to join this company. read more…
In the world of programming nowadays there are lot of technologies and huge amount of frameworks to build any kind of application for any needs. But these technologies sometimes are divided into layers which intersect quite rarely. For instance, the Web world has numbers of Javascript frameworks that help to build vivid UI with various styles, animations, etc. On the other hand, banking software has to be robust, reliable and able to process huge amount of transactions per second. And another world is social networks that should provide a lot of content in mobile environment under conditions of slow internet and not very powerful devices. What if we try to pick up the strength of each technology and combine them?
Hi, I´m Mikhail from Centigrade. This is the first article of the technical blog series about GraphQL Web-API, its implementation in .Net 6.0 and how it should be consumed by React client. read more…

The title of this article is admittedly quite epic. However, I find it difficult to quickly explain what Impact-Driven Design has to do with saving our planet, as there are now too many terms and methods mixed up in the UX community. Therefore, I’d like to start with a bit of term sharpening – bear with me. read more…

Because neither Lean UX nor Scrum nor SAFe alone provided the answer to our challenges, we developed our own UX process kit: Continuous UX. read more…

I had recently published the article UX Design is dead – long live UX Design and described in it why I think a new understanding of the role of UX Designer* is urgently needed. My call then was:
Let’s modernize the role ‘UX Designer*in’ together to make the digitalized world of tomorrow a little bit better with better products and services.
One reason for the call was that even after many years in the industry, the gap between UX designers and software engineers still seemed too big to me. Fortunately I got a lot of input from other professional UX & CX or digital design professionals, software engineers or – in general – product creators. Thank you for that, because it gave me the opportunity to further sharpen my thoughts on the role of ‘UX designer’. read more…
Gamification is the “application of game-typical elements in a non-game context”. Gamification is by no means the same as conventional incentive or reward systems. A reward is merely an “external trigger”, i.e. a manual impulse that is intended to get someone to perform an action. For example, a health insurance company pays a premium if the client exercises more frequently. However, if this external trigger falls away, the person is very likely to stop taking the action – i.e., the health-seeking behavior – as well. The person was merely “extrinsically motivated.” read more…